3D

References

“Timekeepers” (Gameproduction; 2009 / 2010)

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At the moment I am developing a 3D Action Adventure in the game engine Unity with my fellow students. The main part of my work focuses on all technical aspects of the game (real-time rendering, shader development, asset management, programming the logic and AI in C# etc.). More information can be found at www.timekeepers-online.de.

“onDate” (Animation; 2008 / 2009)

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This hand animation was developed in my fifth semester in 2008 / 2009 at the Ansbach University of Applied Sciences. “onDate” was created in the 3D Graphics course.

“Wunder der Tiefsee” (Animation; 2008)

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This fictitious trailer for the television station Arte was developed at the Ansbach University of Applied Sciences in my fourth semester, in 2008. “Wunder der Tiefsee” (“Wonders of the Deep Sea”) was made in the 3D Graphics course.